Strings in Swift 4 are an ordered collection of characters, such as "Hello, World!" and they are represented by the Swift 4 data type String, which in turn represents a collection of values of Character type.
Create a String
You can create a String either by using a string literal or creating an instance of a String class as follows −
Live Demo// String creation using String literal var stringA = "Hello, Swift 4!" print( stringA ) // String creation using String instance var stringB = String("Hello, Swift 4!") print( stringB ) //Multiple line string let stringC = """ Hey this is a example of multiple Line string by tutorialsPoint """ print(stringC)
When the above code is compiled and executed, it produces the following result
Hello, Swift 4! Hello, Swift 4! Hey this is a example of multiple Line string by tutorialsPoint
Empty String
You can create an empty String either by using an empty string literal or creating an instance of String class as shown below. You can also check whether a string is empty or not using the Boolean property isEmpty.
Live Demo// Empty string creation using String literal var stringA = "" if stringA.isEmpty { print( "stringA is empty" ) } else { print( "stringA is not empty" ) } // Empty string creation using String instance let stringB = String() if stringB.isEmpty { print( "stringB is empty" ) } else { print( "stringB is not empty" ) }
When the above code is compiled and executed, it produces the following result −
stringA is empty stringB is empty
String Constants
You can specify whether your String can be modified (or mutated) by assigning it to a variable, or it will be constant by assigning it to a constant using let keyword as shown below −
// stringA can be modified var stringA = "Hello, Swift 4!" stringA + = "--Readers--" print( stringA ) // stringB can not be modified let stringB = String("Hello, Swift 4!") stringB + = "--Readers--" print( stringB )
When the above code is compiled and executed, it produces the following result −
Playground execution failed: error: <EXPR>:10:1: error: 'String' is not convertible to '@lvalue UInt8' stringB + = "--Readers--"
String Interpolation
String interpolation is a way to construct a new String value from a mix of constants, variables, literals, and expressions by including their values inside a string literal.
Each item (variable or constant) that you insert into the string literal is wrapped in a pair of parentheses, prefixed by a backslash. Here is a simple example −
Live Demovar varA = 20 let constA = 100 var varC:Float = 20.0 var stringA = "\(varA) times \(constA) is equal to \(varC * 100)" print( stringA )
When the above code is compiled and executed, it produces the following result −
20 times 100 is equal to 2000.0
String Concatenation
You can use the + operator to concatenate two strings or a string and a character, or two characters. Here is a simple example −
Live Demolet constA = "Hello," let constB = "World!" var stringA = constA + constB print( stringA )
When the above code is compiled and executed, it produces the following result −
Hello,World!
String Length
Swift 4 strings do not have a length property, but you can use the global count() function to count the number of characters in a string. Here is a simple example −
Live Demovar varA = "Hello, Swift 4!" print( "\(varA), length is \((varA.count))" )
When the above code is compiled and executed, it produces the following result −
Hello, Swift 4!, length is 15
String Comparison
You can use the == operator to compare two strings variables or constants. Here is a simple example −
Live Demovar varA = "Hello, Swift 4!" var varB = "Hello, World!" if varA == varB { print( "\(varA) and \(varB) are equal" ) } else { print( "\(varA) and \(varB) are not equal" ) }
When the above code is compiled and executed, it produces the following result −
Hello, Swift 4! and Hello, World! are not equal
String Iterating
Strings are again a collection of values in swift 4, so we can iterate over string using loops. −
Live Demofor chars in "ThisString" { print(chars, terminator: " ") }
When the above code is compiled and executed, it produces the following result −
T h i s S t r i n g
Unicode Strings
You can access a UTF-8 and UTF-16 representation of a String by iterating over its utf8 and utf16 properties as demonstrated in the following example −
Live Demovar unicodeString = "Dog???" print("UTF-8 Codes: ") for code in unicodeString.utf8 { print("\(code) ") } print("\n") print("UTF-16 Codes: ") for code in unicodeString.utf16 { print("\(code) ") }
When the above code is compiled and executed, it produces the following result −
UTF-8 Codes: 68 111 103 63 63 63 UTF-16 Codes: 68 111 103 63 63 63
String Functions & Operators
Swift 4 supports a wide range of methods and operators related to Strings −
Sr.No | Functions/Operators & Purpose |
---|---|
1 |
isEmpty
A Boolean value that determines whether a string is empty or not.
|
2 |
hasPrefix(prefix: String)
Function to check whether a given parameter string exists as a prefix of the string or not.
|
3 |
hasSuffix(suffix: String)
Function to check whether a given parameter string exists as a suffix of the string or not.
|
4 |
toInt()
Function to convert numeric String value into Integer.
|
5 |
count()
Global function to count the number of Characters in a string.
|
6 |
utf8
Property to return a UTF-8 representation of a string.
|
7 |
utf16
Property to return a UTF-16 representation of a string.
|
8 |
unicodeScalars
Property to return a Unicode Scalar representation of a string.
|
9 |
+
Operator to concatenate two strings, or a string and a character, or two characters.
|
10 |
+=
Operator to append a string or character to an existing string.
|
11 |
==
Operator to determine the equality of two strings.
|
12 |
<
Operator to perform a lexicographical comparison to determine whether one string evaluates as less than another.
|
13 |
startIndex
To get the value at starting index of string.
|
14 |
endIndex
To get the value at ending index of string.
|
15 |
Indices
To access the indeces one by one. i.e all the characters of string one by one.
|
16 |
insert("Value", at: position)
To insert a value at a position.
|
17 |
remove(at: position)
removeSubrange(range)
to remove a value at a position, or to remove a range of values from string.
|
18 |
reversed()
returns the reverse of a string
|
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